Sul proprio forum ufficiale, Warner Bros ha pubblicato il changelog della quarta patch applicata a Mad Max. Il titolo sviluppato da Avalanche Studios godrà di notevoli migliorie per le versioni PC, Xbox One e Playstation 4.

Di seguito sono elencate le modifiche effettuate dagli sviluppatori:

General Updates for All Platforms:

  • Map improvements and fixes;
  • Fixed a problem with a draw bridge’s winch in Great Watcher;
  • Fixed an instance where The Jaw’s locks couldn’t be destroyed;
  • Fixed several issues involving projects in Strongholds;
  • Improved performance in several locations;
  • Corrected a couple of annoying softlock issues;
  • Corrected how Warcriers would suddenly stop doing their job if Max would leave the area and then come back without disposing of them;
  • Fixed a camera problem in some instances;
  • Fixed an instance where Insignias wouldn’t be accurately tracked after being destroyed;
  • Polish of collision meshes against the certain terrain and objects;
  • Fixed a couple of persistent UI issues;
  • Corrected the momentary inability to use Fast Travel after certain Wasteland Missions;
  • General bug fixes.

 

Win64 Specific Updates:

  • Steam Controller support added to the game;
  • Fixed an issue where the Resolution defaulted to a lower setting. Saves should now retain the player selected Resolution;
  • Fixed an issue where overall volume remained low after adjusting Volume settings;
  • Fixed a problem with the Refresh Rate setting being reset to 24hz with the previous patch. Those settings now correctly persist through updates;
  • Fixed a problem with remaining stuck in Jeet’s Stronghold after completing the Dinki-Di’s mission in some cases;
  • Fixed a UI conflict issue for Settings not being saved when selecting an option with the mouse and then using the keyboard to change and confirm the change;
  • Implemented a Virtual Keyboard for when accessing WBPlay credentials fields with a controller;
  • Implemented a smoother loading screen transition across the screens when using a multiple screens display setup;
  • Fixed missing images for certain keyboard functions in the Keymapping Options Menu;
  • Corrected instances where the Pause menu would display incorrect control labels when switching between Keyboard+Mouse controls and a Controller;
  • Fixed a navigation restriction problem after using Escape to exit certain menu panels;
  • Fixed the problem with accessing a Challenge Category once that category was completed;
  • Polished controls in the Map screen to avoid having the “Action” control result in placing a Marker in the map.

 

 

Tra i tanti bug risolti e fix apportati, spunta certamente il supporto allo Steam Controller, utilizzato su piattaforma PC come alternativa alle semplici periferiche.

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